Update 15: May 2nd – 15th
It feels like so long, yet so recent since the last time I typed one of these. Long because of all my semester finals, travelling, new living space, and new work schedule, but recent because I’ve accomplished barely anything since last time. In reality I’ve spent still nearly two-thirds of the usual time per week working on the game and I also can’t blame myself for not getting much done over finals, but the last two weeks have been extremely unfulfilling bugfix work that ended up generally much harder than they should have been.
Basically everything I set out to do was so hard that it took forever to fix (usually due to dumb mistakes, lack of familiarity, or obscure reasons) or so small that it’s not too notable anyways. Regardless, I shall list everything I did just to vent about it then formulate a plan for the next two weeks.